Tapu Buluin Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Tapu Bulu in Pokémon Heart & Soul
Tapu Bulu is #787 in the Pokédex for Pokémon Heart & Soul. This page covers its grass/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Field becomes grassy.
Can't be damaged by an ally.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Grassy TerrainLevel: 1Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Wood HammerLevel: 1Wood Hammer | grass | PWR120 | ACC100 | PP15 | ||
| Slams the body into a foe. The user gets hurt too. | ||||||
| SuperpowerLevel: 1Superpower | fighting | PWR120 | ACC100 | PP5 | ||
| Boosts strength sharply, but lowers abilities. | ||||||
| Mean LookLevel: 1Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| DisableLevel: 1Disable | normal | PWR0 | ACC55 | PP20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| WhirlwindLevel: 1Whirlwind | normal | PWR0 | ACC85 | PP20 | ||
| Blows away the foe, switches it out or ends wild battle. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| LeafageLevel: 1Leafage | grass | PWR40 | ACC100 | PP40 | ||
| Attacks with a flurry of small leaves. | ||||||
| Horn AttackLevel: 8Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| Jabs the foe with sharp horns. | ||||||
| Giga DrainLevel: 14Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
| Scary FaceLevel: 20Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Leech SeedLevel: 26Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Horn LeechLevel: 32Horn Leech | grass | PWR75 | ACC100 | PP10 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| RototillerLevel: 38Rototiller | ground | PWR0 | ACC0 | PP10 | ||
| Ups the Attack and Sp. Atk of Grass-type Pokémon. | ||||||
| Natures MadnessLevel: 43Natures Madness | fairy | PWR1 | ACC90 | PP10 | ||
| Halves the foe's HP with the power of nature. | ||||||
| Zen HeadbuttLevel: 48Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | ||
| Hits with a strong head- butt. May cause flinching. | ||||||
| MegahornLevel: 53Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
| Skull BashLevel: 58Skull Bash | normal | PWR0 | ACC100 | PP0 | ||
| Tucks in the head, then attacks on the next turn. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Grassy TerrainLevel: 1Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Wood HammerLevel: 1Wood Hammer | grass | PWR120 | ACC100 | PP15 | ||
| Slams the body into a foe. The user gets hurt too. | ||||||
| SuperpowerLevel: 1Superpower | fighting | PWR120 | ACC100 | PP5 | ||
| Boosts strength sharply, but lowers abilities. | ||||||
| Mean LookLevel: 1Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| DisableLevel: 1Disable | normal | PWR0 | ACC55 | PP20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| WhirlwindLevel: 1Whirlwind | normal | PWR0 | ACC85 | PP20 | ||
| Blows away the foe, switches it out or ends wild battle. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| LeafageLevel: 1Leafage | grass | PWR40 | ACC100 | PP40 | ||
| Attacks with a flurry of small leaves. | ||||||
| Horn AttackLevel: 8Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| Jabs the foe with sharp horns. | ||||||
| Giga DrainLevel: 14Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
| Scary FaceLevel: 20Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Leech SeedLevel: 26Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Horn LeechLevel: 32Horn Leech | grass | PWR75 | ACC100 | PP10 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| RototillerLevel: 38Rototiller | ground | PWR0 | ACC0 | PP10 | ||
| Ups the Attack and Sp. Atk of Grass-type Pokémon. | ||||||
| Natures MadnessLevel: 43Natures Madness | fairy | PWR1 | ACC90 | PP10 | ||
| Halves the foe's HP with the power of nature. | ||||||
| Zen HeadbuttLevel: 48Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | ||
| Hits with a strong head- butt. May cause flinching. | ||||||
| MegahornLevel: 53Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
| Skull BashLevel: 58Skull Bash | normal | PWR0 | ACC100 | PP0 | ||
| Tucks in the head, then attacks on the next turn. | ||||||
TM/HM Moves (41)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Tapu Bulu. Use these types to counter it effectively.
Resistances & Immunities
Types that Tapu Bulu resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Tapu Bulu, either offensively or defensively.